OpenShot Library | libopenshot
0.3.3
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13 #ifndef OPENSHOT_DELAY_AUDIO_EFFECT_H
14 #define OPENSHOT_DELAY_AUDIO_EFFECT_H
24 #include <AppConfig.h>
25 #include <juce_audio_basics/juce_audio_basics.h>
39 void init_effect_details();
56 std::shared_ptr<openshot::Frame>
GetFrame(int64_t frame_number)
override {
57 return GetFrame(std::make_shared<openshot::Frame>(), frame_number);
60 void setup(std::shared_ptr<openshot::Frame> frame);
62 std::shared_ptr<openshot::Frame>
63 GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number)
override;
66 std::string
Json()
const override;
67 void SetJson(
const std::string value)
override;
71 std::string
PropertiesJSON(int64_t requested_frame)
const override;
void setup(std::shared_ptr< openshot::Frame > frame)
This abstract class is the base class, used by all effects in libopenshot.
Delay()
Default constructor.
This namespace is the default namespace for all code in the openshot library.
This class adds a delay into the audio.
Header file for EffectBase class.
Header file for the Keyframe class.
std::shared_ptr< openshot::Frame > GetFrame(int64_t frame_number) override
This method is required for all derived classes of ClipBase, and returns a new openshot::Frame object...
std::string Json() const override
Generate JSON string of this object.
void SetJson(const std::string value) override
Load JSON string into this object.
A Keyframe is a collection of Point instances, which is used to vary a number or property over time.
Json::Value JsonValue() const override
Generate Json::Value for this object.
std::string PropertiesJSON(int64_t requested_frame) const override
juce::AudioBuffer< float > delay_buffer
void SetJsonValue(const Json::Value root) override
Load Json::Value into this object.
Header file for JSON class.
int delay_buffer_channels